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游戏系统策划 - 绿洲工作室

北京💼 Full-time🗓 2026-09-28

Core

Design and implement game systems including social, progression, monetization, and season systems for action and casual games.

Role type

Game Systems Designer

Builds

Mobile, PC, and console games across RPG, competitive, and casual genres

Domain

Gaming (Action, RPG, Competitive, Casual)

Required skills

Game systems design, Social system design, Progression system design, Monetization system design, Season system design, Data analysis, Core framework design, Aesthetic sense

Preferred skills

Experience with extraction/shoot games, Season-based game systems, ARPG games

Technologies

Game engines, Data analysis tools

Responsibilities

Design and follow up on game systems (social, progression, monetization, season), Follow up on art asset production, Assist in core system framework design, Analyze user behavior and feedback to propose optimization plans

Seniority

Mid-level, hands-on IC

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