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Directeur du design / Design Director

Quebec, Canada 💼 Full-time🗓 2026-07-17 → 2026-07-31

Core

Define gameplay vision and lead design systems for action shooters in partnership with the Creative Director.

Role type

Senior Gameplay Design Director

Builds

Multiplatform action game titles (shooters) using Unreal Engine

Domain

Video Games / Action Shooters

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Gameplay system design, combat mechanics, AI systems, weapon balancing, character progression, engine scripting, technical leadership, cross-functional collaboration, quality standards definition

Preferred skills

Transmedia storytelling, live experience design, consumer product development

Technologies

Unreal Engine 4, Unreal Engine 5

Responsibilities

Define gameplay vision with Creative Director, refine game systems (combat, AI, weapons), communicate design direction, provide team feedback, work directly in-engine, establish project scope, guide multidisciplinary teams

Seniority

Senior, hands-on IC

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