Senior/Lead Economy and Engagement Designer - ARC Raiders
Core
Designing and implementing deep, sustainable player engagement systems and fair monetization models for a live-service game.
Role type
Senior/Lead Economy and Engagement Designer
Builds
ARC Raiders live-service game features, monetization systems, and engagement loops
Domain
Gaming (AAA live-service)
Deliverable
production ML models | product features
Required skills
Game economy design, player retention strategy, monetization strategy, Unreal Engine, Blueprints, scripting, A/B testing, data analysis, KPI definition, cross-functional collaboration
Preferred skills
Coaching/mentoring junior designers, experimental design, optimization process improvement
Technologies
Unreal Engine, Blueprints
Responsibilities
Design and evaluate monetization strategies; optimize in-game virtual store and pricing; define and analyze KPIs for engagement and monetization; collaborate on metagame and progression systems; work hands-on with cross-disciplinary teams on game features and events; mentor junior designers.
Seniority
Senior, hands-on IC with potential managerial responsibilities