Principal Technical Designer
Core
Create and implement complex, technical, and systemic design elements in a game, acting as a technical reference and expert on specific game elements.
Role type
Principal Technical Designer (Game/Level Design)
Builds
Game features and level design elements
Domain
Video Game Development
Deliverable
production ML models | product features
Required skills
Technical game design, system design, data optimization, advanced debugging, tool oversight, best practices definition, prototyping, technical documentation
Preferred skills
Game engine expertise, 2D/3D design software, programming/scripting
Responsibilities
Create and implement technical elements of game features with technical directors and programmers; Act as a technical expert on specific topics; Oversee tools and documentation; Participate in data optimization and validation; Perform advanced debugging of data; Provide feedback to design directors on tools and methods; Test new features and tools; Prototype gameplay features.
Seniority
Principal, hands-on IC with mentorship