Lead Engineer, Game Systems
Core
Design, architecture, and implementation of core gameplay, progression, and economy systems to empower designers and enhance player experience.
Role type
Lead Engineer, Game Systems
Builds
Scalable, performant, and engaging gameplay systems for interactive entertainment
Domain
Video game development
Deliverable
production ML models | product features
Required skills
Game systems architecture, Gameplay logic implementation, Team leadership, Performance optimization, Cross-platform compatibility, Coding standards enforcement, Tool development, System design
Responsibilities
Lead architecture and development of core gameplay systems including player control, NPC behavior, traversal, mission logic, progression, economy, and inventory; Collaborate with designers to translate goals into robust technical solutions and develop supporting tools; Mentor and guide a team of systems engineers; Own systems performance and memory footprint across multiple platforms; Define and enforce best practices for coding standards, documentation, and architecture