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Lead Engineer, Game Systems

Santa Monica💼 Full-time🗓 2026-05-20 → 2026-07-31

Core

Design, architecture, and implementation of core gameplay, progression, and economy systems to empower designers and enhance player experience.

Role type

Lead Engineer, Game Systems

Builds

Scalable, performant, and engaging gameplay systems for interactive entertainment

Domain

Video game development

Deliverable

production ML models | product features

Required skills

Game systems architecture, Gameplay logic implementation, Team leadership, Performance optimization, Cross-platform compatibility, Coding standards enforcement, Tool development, System design

Responsibilities

Lead architecture and development of core gameplay systems including player control, NPC behavior, traversal, mission logic, progression, economy, and inventory; Collaborate with designers to translate goals into robust technical solutions and develop supporting tools; Mentor and guide a team of systems engineers; Own systems performance and memory footprint across multiple platforms; Define and enforce best practices for coding standards, documentation, and architecture

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