游戏系统策划(生活模拟游戏) - 江南工作室
Core
Design and implement life simulation gameplay systems and mechanics for a global audience.
Role type
Game Systems Designer (Life Simulation)
Builds
Life simulation gameplay features and systems
Domain
Gaming, Life Simulation
Required skills
Game systems design, gameplay loop analysis, configuration management, cross-functional coordination, data-driven iteration
Preferred skills
Unity/UE engine proficiency, life simulation genre experience, building mechanics experience
Responsibilities
Design life simulation gameplay systems and write design documents, configure game parameters and validate implementation quality, iterate on systems based on player feedback and data, coordinate with engineering and art teams to deliver features
Seniority
Mid-level, hands-on IC
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