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Software Engineer, Gameplay - Unpublished R&D Product (Contract)

Shanghai, China💼 Contract🗓 2026-05-19 → 2026-07-31

Core

Develop gameplay features for Riot Games' new titles, collaborating with designers and artists to create player experiences.

Role type

Gameplay Software Engineer

Builds

Gameplay features and tools for new game products

Domain

Video game development

Deliverable

production ML models | product features

Required skills

C++, C#, game design patterns, debugging, system architecture, performance optimization

Preferred skills

Commercial game engines (Unreal, Unity), prototyping, agile development, medium-sized team collaboration

Technologies

C++, C#, Unreal, Unity

Responsibilities

Lead technical design and implementation of gameplay systems; collaborate with design and art teams to identify bottlenecks and deliver tools; iterate on solutions for robustness and scalability; help establish technical direction and standards

Seniority

Mid-level, hands-on IC

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