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Senior Game Designer - Beyond Good & Evil 2 - M/F/NB

Montpellier, Occitanie, fr💼 Full-time🗓 2026-02-03 → 2026-07-31

Core

Design, drive, and refine major game systems for an open-world action-adventure space opera game, focusing on player experience coherence and emergent gameplay.

Role type

Senior Game Designer (IC)

Builds

An open-world action-adventure game set in a space opera universe

Domain

Video games / Space opera / Open-world action-adventure

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Game system design, rapid prototyping, 3D open-world development, gameplay mechanics definition, interdisciplinary collaboration, technical documentation, iterative design process, player experience vision, systemic gameplay design, AI behavior design

Preferred skills

Enemy NPC AI design, vehicle 3C design, puzzle and riddle design, systemic activities design

Technologies

Voyager engine, major game engines

Responsibilities

Define, design, and refine gameplay mechanics through a fast iterative process; Regularly prototype and test hands-on to validate ideas and adjustments; Collaborate closely with technical, artistic, AI, animation, combat, and leadership teams; Present, document, and clearly communicate design intentions; Identify gameplay issues and propose concrete, testable solutions; Maintain a clear vision and contribute to the overall coherence of the player experience

Seniority

Senior, hands-on IC

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