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Head of Environments

Vancouver,Canada💼 Full-time💰 $204,000–$279,000🗓 2026-05-03 → 2026-09-20

Core

Lead artistic execution and technical integrity of digital environments, sets, and props for animated film productions, bridging artistic vision with 3D technical reality.

Role type

Senior IC/Lead Environment Artist (Production Leadership)

Builds

3D stylized environments, matte painting elements, and production-ready sets for animated films

Domain

Animation / VFX / 3D Graphics

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production-ready 3D environments and sets

Required skills

3D environment layout, asset builds, camera projections, Modeling workflows, Surfacing workflows, Matte painting, Maya, ZBrush/Mudbox, Substance, Mari, Photoshop, digital film pipelines, Katana, RenderMan, real-time pipelines, ShotGrid

Preferred skills

Project management, pipeline optimization, team mentoring, cross-departmental collaboration

Technologies

Maya, ZBrush, Mudbox, Substance, Mari, Photoshop, Katana, RenderMan, ShotGrid

Responsibilities

Lead environment asset teams to create 3D stylized environments and matte painting elements; Drive team reviews and provide creative feedback to Modeling, Surfacing, and DMP departments; Partner with Technical Supervisor to ensure departmental workflows utilize studio's canonical pipeline; Define and refine efficient asset-creation processes; Oversee Supervisors to ensure streamlined communication and departmental synergy; Provide leadership, guidance, and career mentoring to artists and supervisors; Monitor project progress to ensure milestones are achieved and environments are delivered on time and within budget.

Seniority

Senior, hands-on IC with leadership responsibilities

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