Environment Modeling Supervisor
Core
Lead the environment modeling team to create high-quality 3D environments, sets, and props for a feature film, ensuring artistic fidelity and technical readiness for downstream pipeline stages.
Role type
Senior IC environment modeling supervisor (feature animation)
Builds
3D environments, sets, and props for a feature film
Domain
Feature film animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (3D assets)
Required skills
Environment/set/prop modeling, Maya, ZBrush/Mudbox, procedural/vegetation tools (Houdini/SpeedTree), pipeline integration, design interpretation, team leadership, technical review
Preferred skills
Experience in high-end games or series, leadership in Lead/Supervisory role
Technologies
Maya, ZBrush, Mudbox, Houdini, SpeedTree
Responsibilities
Supervise creation of 3D environments aligning with Production Designer's vision; Lead modeling reviews and provide feedback on design fidelity and quality; Ensure models meet technical requirements and pipeline standards; Collaborate with Technical Supervisors to refine tools and workflows; Mentor environment modelers and support skill development
Seniority
Senior, hands-on IC with leadership responsibilities