Lead Animator
Core
Lead a team of 3D animators to establish and maintain high animation quality for a new action-based, multi-platform game IP featuring world-famous characters.
Role type
Senior IC Lead Animator (People Leadership + Hands-on)
Builds
Real-time 3D character animations for mobile, PC, and console games
Domain
Mobile & Console Gaming / 3D Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (game animations)
Required skills
3D character animation (realistic and stylized), movement/weight/acting/timing/storytelling, animation quality standards, game animation production workflows, rigging/skinning/game-engine states, production planning/prioritization, Maya/3ds Max proficiency
Preferred skills
Mentoring/developing animators, cross-functional collaboration (Art/Design/Programming), external partner coordination, hands-on creative contribution
Technologies
Maya, 3ds Max, Game Engines
Responsibilities
Lead and develop the animation team (mentoring, feedback, growth), own the animation quality bar, plan and oversee animation production, collaborate with Game Design/Programming/Art on gameplay integration, coordinate with external animation partners
Seniority
Senior, hands-on IC with leadership responsibilities