Senior Gameplay Animator (AI) – [Far Cry]
Core
Create, integrate, and validate animation systems for non-playable characters (NPCs) including allies and enemies in a AAA video game.
Role type
Senior Gameplay Animator (AI)
Builds
Animation systems for NPC behaviors (locomotion, navigation, combat, hostage situations) integrated into the game engine.
Domain
Video Games / AAA Game Development
Deliverable
production ML models | product features
Required skills
Gameplay animation creation, NPC animation systems, motion capture data processing, MotionBuilder, game engine integration, multidisciplinary collaboration, visual quality assurance
Preferred skills
Experience on shipped AAA titles
Technologies
MotionBuilder, Game Engines
Responsibilities
Create animation systems for NPC behaviors; Process and refine motion capture data; Export and integrate animations per technical guidelines; Test and revise animation systems in-game; Collaborate with animation, programming, and design teams; Ensure final quality of animated gameplay features.