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Animatrice, animateur gameplay sénior (PNJ) - [Far Cry]

Montreal, QC, ca💼 Full-time🗓 2026-08-04 → 2026-09-26

Core

Design, integrate, and validate NPC animation systems for behaviors including locomotion, 3D navigation, combat, and hostage situations.

Role type

Senior Gameplay Animator (NPC)

Builds

Production-ready NPC animation systems for AAA video games

Domain

Video Games / Animation

Deliverable

production ML models | product features

Required skills

Gameplay animation, NPC animation, animation system creation, motion capture data processing, game engine technical constraints

Preferred skills

MotionBuilder, AAA game experience

Technologies

MotionBuilder, Game Engines

Responsibilities

Design NPC animation systems for varied behaviors; Process and refine motion capture data; Export and integrate animations per technical rules; Test and revise systems in-game; Collaborate with technical animators, designers, and programmers; Ensure final quality of animated features

Seniority

Senior, hands-on IC

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