Senior Gameplay Animator (AI) – [Far Cry]
Core
Design, integrate, and refine animation systems for NPC behaviors including locomotion, navigation, combat, and hostage situations.
Role type
Senior Gameplay AI Animator
Builds
AI-driven NPC animation systems for AAA video games
Domain
Video Game Development / Animation Systems
Deliverable
production ML models | product features
Required skills
Gameplay animation design, AI animation system development, mocap data processing, game engine integration, technical animation guidelines, in-game testing and iteration
Preferred skills
MotionBuilder, shipped AAA title experience
Technologies
MotionBuilder
Responsibilities
Design and implement AI animation systems for various behaviors; Process and enhance mocap data; Export and integrate animations following technical guidelines; Test and iterate animation systems in-game; Collaborate with animators, directors, programmers, and designers; Own final quality of in-game animation features
Seniority
Senior, hands-on IC