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Event Scripting Designer

Sofia, Sofia City Province, bg💼 Full-time🗓 2026-07-01 → 2026-08-01

Core

Conceptualize and integrate scripted events, cinematic scenes, and narrative flow into game levels, collaborating with level design, animation, programming, and art teams.

Role type

Event Scripting Designer (Game Development)

Builds

Cinematic sequences, interactive narrative events, and scripted gameplay moments for AAA video games.

Domain

Video Games / Interactive Entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Game development knowledge, game engine proficiency, level editing tools, scripting, visual programming, 3D software familiarity, clear documentation in English, problem-solving, time management.

Preferred skills

Experience with Unreal Engine, knowledge of specific game titles, familiarity with Autodesk 3D Studio Max and MotionBuilder.

Technologies

Unreal Engine, Autodesk 3D Studio Max, MotionBuilder, word processing, spreadsheets.

Responsibilities

Conceptualize impactful narrative events and define key realization needs, determine feasibility of scripted events within technical constraints, integrate animated, gameplay, and interactive objects, test cinematic scenes and scripted events, conduct R&D on cinematic systems.

Seniority

Individual Contributor (IC)

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