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Gameplay Animation Director - Beyond Good & Evil 2 - H/F/NB

Montpellier, Occitanie, fr💼 Full-time🗓 2026-03-04 → 2026-07-31

Core

Define and embody the gameplay animation vision for an open-world space opera action-adventure game, ensuring animations serve gameplay mechanics and player experience.

Role type

Gameplay Animation Director

Builds

An open-world space opera action-adventure game featuring organic exploration and space piracy.

Domain

Video Games / Action-Adventure / Space Opera

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

3D animation direction, MotionBuilder (keyframe + mocap), game engine and animation systems, gameplay constraints understanding, artistic vision, rhythm and movement sense, visual and mechanical solution design, leadership and mentoring, cross-department collaboration.

Preferred skills

AAA project experience, realistic or stylized animation expertise.

Technologies

MotionBuilder, Voyager (proprietary game engine)

Responsibilities

Define animation vision, style, rhythm, and readability; produce key documents (vision, briefs, guidelines); supervise in-game animation creation and integration; validate prototypes and final animations; collaborate with Game Designers and Tech Anim; build a culture of ambitious animation and mentoring.

Seniority

Senior, hands-on IC with leadership responsibilities

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