Gameplay Animation Director - Beyond Good & Evil 2 - H/F/NB
Core
Define and embody the gameplay animation vision for an open-world space opera action-adventure game, ensuring animations serve gameplay mechanics and player experience.
Role type
Gameplay Animation Director
Builds
An open-world space opera action-adventure game featuring organic exploration and space piracy.
Domain
Video Games / Action-Adventure / Space Opera
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
3D animation direction, MotionBuilder (keyframe + mocap), game engine and animation systems, gameplay constraints understanding, artistic vision, rhythm and movement sense, visual and mechanical solution design, leadership and mentoring, cross-department collaboration.
Preferred skills
AAA project experience, realistic or stylized animation expertise.
Technologies
MotionBuilder, Voyager (proprietary game engine)
Responsibilities
Define animation vision, style, rhythm, and readability; produce key documents (vision, briefs, guidelines); supervise in-game animation creation and integration; validate prototypes and final animations; collaborate with Game Designers and Tech Anim; build a culture of ambitious animation and mentoring.
Seniority
Senior, hands-on IC with leadership responsibilities