Senior Level Game Designer - Premium PC/Console Projects
Core
Crafting immersive game worlds, terrain, and environments for PC/console action-adventure titles.
Role type
Senior Level Designer
Builds
Open-world environments, towns, dungeons, and wilderness areas for upcoming games
Domain
Video Games / Action-Adventure
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Level design principles, environmental storytelling, world-building tools, team leadership, technical documentation, prototype iteration
Preferred skills
Open-world design, large-scale environment creation, Unreal Engine World Composition, terrain sculpting
Technologies
Unreal Engine World Composition, terrain sculpting tools
Responsibilities
Drive creation of world terrain and environmental features; Design and implement detailed environments including towns and dungeons; Collaborate with quest designers to place content; Mentor junior and mid-level designers; Develop detailed level documentation and layout maps; Prototype and iterate on level designs balancing exploration and combat
Seniority
Senior, hands-on IC with mentorship responsibilities