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Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

Montréal, QC, ca💼 Full-time🗓 2026-06-23 → 2026-09-25

Core

Define and drive visual direction for characters, concepts, lighting, VFX, and worlds in a large-scale interactive entertainment project.

Role type

Senior Art Director (Characters, Concepts, Lighting & VFX, World)

Builds

Shipped interactive entertainment titles (video games)

Domain

Interactive Entertainment / Video Games

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (visual direction, style guides, scalable content pipelines)

Required skills

Visual direction, character art direction, concept art, lighting direction, VFX direction, environment art direction, team leadership, pipeline alignment, cross-discipline collaboration, quality assurance, risk identification

Preferred skills

Large-scale production experience, modern real-time engine familiarity, visual storytelling expertise, outsourcing partner management, problem-solving

Technologies

Unreal Engine

Responsibilities

Define and uphold visual direction within specialty areas; Translate creative goals into guidelines and workflows; Lead and mentor artists and leads; Review work for quality and technical feasibility; Drive cross-discipline collaboration; Identify risks to ensure delivery

Seniority

Senior, hands-on IC with leadership responsibilities

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