Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay
Core
Lead a team of animators to create and implement high-quality real-time gameplay animations for NPCs and players, ensuring AAA production standards.
Role type
Senior IC Lead Animator (Gameplay)
Builds
Expressive, polished, gameplay-ready animations for NPCs and players
Domain
Video game development, AAA production
Deliverable
production ML models | product features
Required skills
3D character animation, keyframe animation, mocap animation, human motion understanding, body mechanics, biped locomotion, animation principles, pipeline design, technical leadership, cross-disciplinary collaboration
Preferred skills
Unreal Engine 5, animation graphs, locomotion systems, conversation systems, traversal systems, creature/animal/combat animation, cinematic camera animation
Technologies
MotionBuilder, Maya, Unreal Engine 5
Responsibilities
Supervise animation team, create and document pipeline procedures, mentor team members, coordinate production assignments, sync with other leads, create style guides and best practices, create gameplay animation content
Seniority
Senior, hands-on IC with leadership