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Junior Level Designer

Wrocław, Województwo dolnośląskie, pl💼 Full-time🗓 2026-05-19 → 2026-07-31

Core

Building and optimizing levels and actions in an open-world game, creating unique graphic environments.

Role type

Junior Level Designer

Builds

Open-world game levels and environments

Domain

Video game development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Level design, game engine usage (Unity, Unreal, RedKit, Cryengine, RoadHog), debugging, game testing, English proficiency

Preferred skills

Architecture knowledge, artistic skills (drawing, painting, modeling), Techland DevTools knowledge

Technologies

Unity, Unreal, RedKit, Cryengine, RoadHog, Techland DevTools

Responsibilities

Creating, modifying, and debugging game levels; cooperating with art, code, and design teams; participating in game testing to identify gameplay issues and bugs

Seniority

Junior, hands-on IC

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