UE5技术美术(PC主机)
Core
Define art asset specifications and workflows for UE5 games; develop visual effects and game performance to balance visual fidelity with cross-platform performance standards.
Role type
Senior IC Technical Artist (Unreal Engine 5)
Builds
AAA games with high-fidelity visual effects and optimized performance
Domain
Video Games / Real-time Rendering / Unreal Engine
Required skills
Unreal Engine 5, Shader development, DCC tools (3ds Max, Maya, Houdini), Real-time rendering techniques, Cross-platform optimization, Art asset pipeline management
Preferred skills
AAA game development experience, Character and scene rendering expertise, Realistic style effects development, Tool development for art pipelines
Responsibilities
Collaborate with artists to establish art asset specifications and production workflows; Develop visual effects and game performance features; Partner with engine programmers to ensure visual and performance standards across all platforms; Track industry trends to introduce new quality improvement methods.
Seniority
Senior, hands-on IC