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Developer Technology Engineer

UK🌐 Remote💼 Full-time🗓 2026-06-04 → 2026-07-31

Core

Enable Intel GPU and CPU technologies for game developers to optimize high-end video games and game engines.

Role type

Senior IC graphics technology engineer (game development)

Builds

Optimized game titles, game engines, and graphics solutions for Intel hardware

Domain

Gaming industry + Graphics/Compute APIs

Deliverable

production ML models | product features

Required skills

Modern game engine architecture, rendering pipelines, HLSL, C/C++, DirectX 12, profiling tools (PIX, RenderDoc, WPA, GPUView), debugging game code/shaders

Preferred skills

Vulkan, GLSL, nSight, Windows/x86 architecture, Unreal engine optimization, technology productization

Technologies

DirectX 12, Vulkan, GLSL, Unreal engine, PIX, RenderDoc, WPA, GPUView, nSight

Responsibilities

Collaborate with driver and hardware teams to resolve technical issues and improve performance; Debug and optimize game code, engines, shaders, and APIs; Drive feature integrations and support developer tools for profiling and debugging; Develop documentation for best practices; Represent Intel at game developer conferences.

Seniority

Senior, hands-on IC

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