Developer Technology Engineer
Core
Enable Intel GPU and CPU technologies for game developers to optimize high-end video games and game engines.
Role type
Senior IC graphics technology engineer (game development)
Builds
Optimized game titles, game engines, and graphics solutions for Intel hardware
Domain
Gaming industry + Graphics/Compute APIs
Deliverable
production ML models | product features
Required skills
Modern game engine architecture, rendering pipelines, HLSL, C/C++, DirectX 12, profiling tools (PIX, RenderDoc, WPA, GPUView), debugging game code/shaders
Preferred skills
Vulkan, GLSL, nSight, Windows/x86 architecture, Unreal engine optimization, technology productization
Technologies
DirectX 12, Vulkan, GLSL, Unreal engine, PIX, RenderDoc, WPA, GPUView, nSight
Responsibilities
Collaborate with driver and hardware teams to resolve technical issues and improve performance; Debug and optimize game code, engines, shaders, and APIs; Drive feature integrations and support developer tools for profiling and debugging; Develop documentation for best practices; Represent Intel at game developer conferences.
Seniority
Senior, hands-on IC