Senior Rendering Engineer Manager
Core
Lead a team of engineers building cutting-edge rendering technology for a 3D immersive platform serving hundreds of millions of users across diverse devices.
Role type
Senior Engineering Manager, Rendering
Builds
In-house rendering engine, lighting, shading, material systems, and server infrastructure for a global 3D platform.
Domain
Real-time 3D graphics, game engines, distributed systems
Deliverable
production ML models | product features | infrastructure
Required skills
Low-level rendering pipelines, GPU architectures, graphic APIs (Vulkan, Metal, DirectX), modern lighting techniques, material systems, shading languages, C++ programming, technical leadership, team building, architectural decision-making, performance optimization
Preferred skills
Mobile GPU experience, PBR, global illumination, VFX systems
Technologies
Vulkan, Metal, Direct3D, OpenGL, C++
Responsibilities
Lead and mentor a world-class team of rendering engineers; Act as a hands-on technical leader providing guidance on architectural decisions and implementation; Partner with engineering leaders to define and execute the vision for core rendering technology; Foster a culture of innovation and invest in engineer development; Help build and expand the rendering organization by attracting and retaining top-tier talent
Seniority
Senior, hands-on IC with management responsibilities