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Graphics Engineer

Cambridge, United Kingdom💼 Full-time🗓 2026-06-16 → 2026-07-22

Core

Investigate new GPU technologies across graphics, compute, and machine learning to apply them to Arm GPUs and Arm-based systems.

Role type

Graphics Engineer (GPU Technology Development)

Builds

Early-stage prototypes for mobile graphics and future GPU architectures

Domain

Semiconductors / GPU Architecture / Graphics APIs

Deliverable

production ML models | product features

Required skills

Modern GPU architecture knowledge, Vulkan/DirectX/Metal API expertise, C++ development, hardware design implications analysis, software architecture design, API limitations analysis

Preferred skills

Broad knowledge of compute and software development, interest in ray tracing and neural graphics, ability to work in small collaborative groups

Technologies

Vulkan, DirectX, Metal, C++, Arm GPUs

Responsibilities

Analyze and prototype improvements to mobile graphics on Arm GPUs, quantify implications for hardware design and software architecture, define direction for GPU technology development

Seniority

Mid-level, hands-on IC

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