Senior VFX Artist
Core
Create efficient, high-quality real-time visual effects for video games while optimizing for memory usage and gameplay speed.
Role type
Senior VFX Artist (Real-time Game Development)
Builds
Special effects for video games (e.g., Warframe, Soulframe)
Domain
Video Game Development / Real-time Graphics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (Visual Effects)
Required skills
Real-time VFX, particle systems, postprocessing effects, shaders, animation principles, 3D software, game engines, pipelines, commercial 3D packages
Preferred skills
Maya, JangaFx, Houdini, Photoshop, Python, Lua
Responsibilities
Build efficient high-quality special effects managing memory and speed; Research contemporary effects techniques and new technologies; Collaborate with art, design, audio, and development teams; Deliver work on time under Art Director guidance; Participate in feedback loops with art and level design teams
Seniority
Senior, hands-on IC