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Principal Gameplay Animator

Santa Monica💼 Full-time💰 $150,000–$150,000🗓 2026-08-03 → 2026-09-26

Core

Define and deliver animation quality, style, and feel for a AAA open world action-adventure game by creating gameplay animations and establishing standards.

Role type

Principal Gameplay Animator (Senior IC with leadership)

Builds

AAA open world action-adventure game

Domain

Video Games / Animation

Deliverable

production ML models | product features

Required skills

Keyframe animation, Motion capture, Anatomy and motion understanding, Unreal Engine 5 animation systems, Animation Blueprints, State Machines, Blend Spaces, Control Rig, Motion Matching workflows, Maya proficiency, Pipeline and tool development

Preferred skills

Creature animation, Complex character rigs, Traversal and combat animation, Procedural animation, Physics-driven systems, External vendor management

Technologies

Maya, Unreal Engine 5, Animation Blueprints, Control Rig

Responsibilities

Create high-quality gameplay animations for characters, creatures, and objects; Drive development of locomotion, traversal, combat, and interaction content; Collaborate with Animation Director to define style and direction; Partner with Design and Engineering to implement animation systems; Work with Technical Animation to improve pipelines and tools; Mentor other animators; Ensure animations meet performance and memory constraints.

Seniority

Principal, hands-on IC with mentorship

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