Render vývojář (C++, vývoj komplexních simulátorů pro bezpečnostní složky)
Core
Develop and improve the core of a proprietary graphics engine for training simulators used by defence and security forces.
Role type
Senior IC rendering developer (C++)
Builds
Real-time visualization systems, simulation engines, and training software for military and security applications
Domain
Defense technology / Computer graphics / Simulation
Required skills
C++, real-time rendering, computer graphics, software development principles
Preferred skills
Lua, HLSL, shader languages, physics systems, terrain rendering, destructible environments
Technologies
C++, C#, Lua, MS Azure DevOps, Git, SVN, 3D Studio, Blender
Responsibilities
Develop and improve the core graphics engine; extend functionality including lighting, animation, particle systems, and terrain rendering; implement algorithms based on scientific research and game-development publications; contribute to tools for content creation and physics systems (via careerplan.io/jobs/47-006-78-A38-render-vyvojar-c-vyvoj-komplexnich-simulatoru-pro-bezpecnostni-slozky)
Seniority
Senior, hands-on IC
