sandbox - [Art] Realistic 3D Characters Project Lead, Senior
Core
Lead photorealistic character art projects for games, managing quality, workflow, and technical specifications for high-poly/low-poly models.
Role type
Senior Project Lead, Realistic 3D Character Art
Builds
Photorealistic 3D character models (high-poly/low-poly) for games
Domain
Game Development / 3D Character Art
Required skills
High-poly sculpting in ZBrush, Character topology for animation, Anatomy knowledge, Hard surface modeling, UV mapping, Texture baking (Normal, AO), Project management, Quality control, Team mentoring, Technical specification creation
Preferred skills
Game engine experience, Creature creation, Rigging and animation understanding, Drawing skills
Technologies
ZBrush, Substance Painter
Responsibilities
Lead photorealistic character art projects, Execute quality control of artists' work, Assist and solve artistic/technical problems, Organize team work and tasks, Create technical specifications and guides, Create high-poly and low-poly models, Create optimal UV mapping and texture baking, Work with texturing in Substance Painter