Technology Platform-UE5引擎研发工程师-(渲染性能优化)
Core
3D game engine rendering pipeline performance analysis and deep optimization, covering full-link CPU/GPU bottleneck identification and tuning.
Role type
Senior IC game engine rendering engineer (via careerplan.io/jobs/2100751656630267904-technology-platform-ue5-at-tencent)
Builds
Game engine rendering systems and stability infrastructure
Domain
Gaming / Computer Graphics
Required skills
3D engine development, rendering architecture, GPU/CPU architecture, crash analysis, memory leak debugging, shader optimization, multi-threading optimization, performance profiling tools
Preferred skills
Mobile performance optimization, AI-assisted programming
Technologies
Unreal Engine, Unity, RenderDoc, Snapdragon Profiler, Xcode GPU Debugger
Responsibilities
Analyze and optimize game engine rendering pipelines for CPU/GPU bottlenecks; Lead stability governance for crashes and memory leaks; Design and implement Draw Call batching and shader complexity optimization; Establish performance baselines and automated regression systems; Collaborate with art and TA teams on asset specifications and LOD strategies.