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Principal Software Engineer – Game & Graphics Technology Integration

Manchester, United KingdomFull-time2026-09-30 → 2026-10-08
Visa sponsorship offered

Core

Lead game-engine investigations and integrations involving new Arm graphics and compute technologies, building prototypes, and analyzing CPU/GPU performance to enable adoption in commercial games.

Role type

Principal Software Engineer (Graphics & Game Engines)

Builds

Prototypes, reusable implementations, and technical workflows for game engines (Unreal, proprietary) integrating Arm technologies.

Required skills

C++, Vulkan, GPU rendering, CPU/GPU performance analysis, graphics debugging, architecture design, technical leadership, cross-team collaboration

Preferred skills

Unreal Engine, mobile graphics, Android, Arm Mali GPUs, neural rendering, frame generation

Technologies

Vulkan, Unreal Engine, Arm Mali GPUs, C++

Responsibilities

Lead game-engine investigations and integrations; Build prototypes and assess architectural options; Analyze CPU and GPU performance and diagnose integration issues; Provide technical direction and mentor engineers across team boundaries.

Seniority

Principal, hands-on IC with architecture and mentorship