开放世界-资深场景原画(上海)
Core
Creating concept art for open-world game environments, including interior/exterior design, building assets, and layout/atmosphere maps to ensure style consistency.
Role type
Senior IC environment concept artist (open-world games)
Builds
Open-world game environments and assets
Domain
Video game development (open-world RPG/exploration)
Required skills
Concept art creation, environmental design, architectural design, color theory, composition, perspective, Photoshop, Painter, Blender, C4D, open-world game project experience
Preferred skills
Experience with shipped open-world games, deep understanding of open-world RPG mechanics
Technologies
Unreal Engine, Photoshop, Painter, Blender, C4D
Responsibilities
Design interior/exterior environments and building assets for open-world games; Create terrain layout and atmosphere maps; Collaborate with art teams to refine designs and ensure visual consistency; Produce design resources and assets for gameplay objects.
Seniority
Senior, hands-on IC