J3-UE5微恐射击-3D角色设计师
Core
3D character and creature modeling, UV unwrapping, and texture painting for a horror-themed shooter game.
Role type
3D Character Artist
Builds
In-game character models, monsters, and assets for a UE5 horror shooter
Domain
Video Games / 3D Art
Required skills
3D modeling, UV unwrapping, texture painting, game engine rendering optimization, asset quality control
Preferred skills
Unity or UE4/UE5 engine familiarity, research on rendering techniques and materials
Technologies
Maya, 3ds Max, Blender, UE5, Unity
Responsibilities
Model characters and monsters, create UV maps and textures, assist in rendering technology research, communicate with animation and design teams, iterate assets based on feedback
Seniority
Mid-level, hands-on IC
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