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J3-UE5微恐射击-3D角色设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

3D character and creature modeling, UV unwrapping, and texture painting for a horror-themed shooter game.

Role type

3D Character Artist

Builds

In-game character models, monsters, and assets for a UE5 horror shooter

Domain

Video Games / 3D Art

Required skills

3D modeling, UV unwrapping, texture painting, game engine rendering optimization, asset quality control

Preferred skills

Unity or UE4/UE5 engine familiarity, research on rendering techniques and materials

Technologies

Maya, 3ds Max, Blender, UE5, Unity

Responsibilities

Model characters and monsters, create UV maps and textures, assist in rendering technology research, communicate with animation and design teams, iterate assets based on feedback

Seniority

Mid-level, hands-on IC

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