在研ue5二次元产品-3D场景地编-新星引力计划
Core
Build 3D environments and scenes for UE5 projects based on concept art and storyboards, including architecture, vegetation, terrain, and water.
Role type
3D Environment Artist (UE5)
Builds
3D game scenes and environments for UE5 projects
Domain
Game Development / 3D Graphics
Required skills
Unreal Engine 5, DCC software (Maya/3ds Max/Blender), UV mapping, asset import, scene composition, material adjustment, lighting setup
Preferred skills
Knowledge of real-world architecture and urban environments, spatial composition
Technologies
Unreal Engine 5, Maya, 3ds Max, Blender
Responsibilities
Build 3D environments and scenes for UE5 projects based on concept art and storyboards, including architecture, vegetation, terrain, and water; Adjust scene composition, spatial layers, and visual effects to meet camera requirements; Perform basic material adjustments and resolve common material issues.
Seniority
Mid-level, hands-on IC