《三角洲行动》-3D角色设计师-干员方向
Core
Design and optimize 3D operator characters for a tactical game, managing asset production and engine integration.
Role type
Senior 3D Character Artist (Game)
Builds
3D character models and assets for a tactical shooter game
Domain
Video Games / 3D Art
Required skills
3D character modeling, next-gen production pipeline, color theory, asset optimization, Unreal Engine, Maya, ZBrush, Substance Painter, outsourcing management
Preferred skills
Realistic project experience, team leadership
Technologies
Unreal Engine, Maya, ZBrush, Substance Painter
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