《三角洲行动》3D动作设计师-演绎方向
Core
Design and produce 3D action animations for the game lobby, in-game cutscenes, and commercial skin showcases to enhance atmosphere and narrative.
Role type
3D Action Designer (Narrative/Performance)
Builds
Lobby animations, in-game cutscenes, commercial skin showcase animations
Domain
FPS Games / 3D Animation
Required skills
UE5, UE4, 3DSMax, Maya, MotionBuilder, realistic style animation, lighting, VFX
Preferred skills
FPS game experience, acting/performance interest, lighting or VFX background
Responsibilities
Design and produce lobby animations and commercial skin showcases; Design and implement in-game cutscenes; Collaborate with designers, programmers, and TAs to execute animation assets from design to production.
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