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《异人之下》游戏特效设计师-新星引力计划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Create in-game combat and cutscene visual effects resources for a game project.

Role type

Junior Visual Effects Artist (Game)

Builds

In-game combat effects, cutscene effects, and effect assets for a game engine.

Domain

Video Game Development

Required skills

Particle systems, sequence frames, After Effects, Photoshop, 3ds Max, Maya, color theory, lighting, rhythm perception

Preferred skills

Game/animation industry experience, portfolio of effect creation, combat impact understanding, narrative camera sense

Technologies

Unity, Unreal Engine, After Effects, Photoshop, 3ds Max, Maya

Responsibilities

Produce specific combat or cutscene effect resources and handle revisions; Assist in tracking outsourced effect progress and quality checks; Collaborate with designers and programmers to import and debug effects in the engine.

Seniority

Junior, hands-on IC

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