Unreal Engine Technical Artist
Core
Developing Shaders, Lighting, Particles, Optimization Work, and Visual Effects (FX) for an open-world Fantasy RPG.
Role type
Unreal Engine Technical Artist
Builds
Visual effects and optimization for an indie open-world RPG
Domain
Video game development (Fantasy RPG)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Unreal Engine 4, Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX)
Preferred skills
OpenGL, Git
Technologies
Unreal Engine 4, OpenGL, Git
Responsibilities
Creating Shaders, Lighting, Particles, Optimization Work, and Visual Effects (FX); attending Slack meetings; reporting progress to the Level Design team weekly.
Seniority
Volunteer, hands-on IC
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