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天美《怪物猎人:旅人》-系统策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement core game systems including progression, gameplay mechanics, and features for a Monster Hunter-style action game.

Role type

Senior IC game systems designer

Builds

Core gameplay loops, progression systems, and functional features for a mobile action RPG

Domain

Mobile gaming / Action RPG / MMORPG

Required skills

System architecture, progression system design, game development workflow, technical documentation, logical reasoning, stakeholder communication

Preferred skills

Action game experience, MMORPG experience, card game experience, player needs analysis

Responsibilities

Design core game systems including progression and gameplay; Implement systems to ensure high-quality user experience; Optimize content quality based on feedback and analysis; Collaborate with development and art teams to clarify design intent.

Seniority

Senior, hands-on IC

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