天美《怪物猎人:旅人》-系统策划
Core
Design and implement core game systems including progression, gameplay mechanics, and features for a Monster Hunter-style action game.
Role type
Senior IC game systems designer
Builds
Core gameplay loops, progression systems, and functional features for a mobile action RPG
Domain
Mobile gaming / Action RPG / MMORPG
Required skills
System architecture, progression system design, game development workflow, technical documentation, logical reasoning, stakeholder communication
Preferred skills
Action game experience, MMORPG experience, card game experience, player needs analysis
Responsibilities
Design core game systems including progression and gameplay; Implement systems to ensure high-quality user experience; Optimize content quality based on feedback and analysis; Collaborate with development and art teams to clarify design intent.
Seniority
Senior, hands-on IC