Gameplay Designer
Core
Design and implement gameplay abilities, combat mechanics, and systems for a collaboration with Disney, delivering a deep player experience.
Role type
Senior Gameplay Designer (Action/Combat focus)
Builds
Gameplay features, character abilities, and combat systems for interactive entertainment
Domain
Video Games / Action & Combat
Deliverable
production ML models | product features
Required skills
Combat systems design, ability design, action game mechanics, technical implementation in Unreal Engine, multiplayer systems design, networking fundamentals, design documentation, iterative prototyping
Preferred skills
Scripting, visual scripting, light programming, problem-solving, prioritization
Technologies
Unreal Engine
Responsibilities
Own design and implementation of major features from concept to shippable state, implement technical design solutions directly in engine, set and maintain high-quality design standards, create structured design documents and drive prototyping processes, react quickly to project needs and prioritize critical tasks
Seniority
Senior, hands-on IC