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Senior Game Designer - Beyond Good & Evil 2 - H/F/NB

Montpellier, Occitanie, fr🌐 Remote💼 Full-time🗓 2026-04-10 → 2026-07-31

Core

Design major gameplay systems for an open-world space opera action-adventure game, focusing on ship combat, enemy AI, puzzles, and systemic activities.

Role type

Senior Game Designer (Systems & Gameplay)

Builds

System 3, a new game in the Beyond Good & Evil 2 universe

Domain

Video Games / Open World / Space Opera

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

Senior Game Designer experience on AAA/AA titles, rapid prototyping and iteration, open world 3D development, cross-disciplinary collaboration, clear design documentation

Preferred skills

Enemy AI design, vehicle/ship 3C design, puzzle and riddle design, systemic gameplay design

Technologies

Voyager engine, major market game engines

Responsibilities

Define, design, and refine gameplay mechanics through rapid iterative processes; Prototype and test gameplay ideas; Collaborate with technical, artistic, AI, animation, and combat teams; Identify gameplay problems and propose testable solutions; Contribute to global player experience consistency

Seniority

Senior, hands-on IC

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