Senior Game Designer - Beyond Good & Evil 2 - H/F/NB
Core
Design major gameplay systems for an open-world space opera action-adventure game, focusing on ship combat, enemy AI, puzzles, and systemic activities.
Role type
Senior Game Designer (Systems & Gameplay)
Builds
System 3, a new game in the Beyond Good & Evil 2 universe
Domain
Video Games / Open World / Space Opera
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Senior Game Designer experience on AAA/AA titles, rapid prototyping and iteration, open world 3D development, cross-disciplinary collaboration, clear design documentation
Preferred skills
Enemy AI design, vehicle/ship 3C design, puzzle and riddle design, systemic gameplay design
Technologies
Voyager engine, major market game engines
Responsibilities
Define, design, and refine gameplay mechanics through rapid iterative processes; Prototype and test gameplay ideas; Collaborate with technical, artistic, AI, animation, and combat teams; Identify gameplay problems and propose testable solutions; Contribute to global player experience consistency
Seniority
Senior, hands-on IC