背景アーティスト|Environment Artist
Core
Creating 3D background art, environments, and objects for an in-development AAA game title to deeply express the game's world view.
Role type
Senior IC Environment Artist
Builds
3D game environments and assets for a AAA title
Domain
Video Games / AAA Game Development
Required skills
3D modeling, texture creation, shader and material setup, real-time rendering optimization, concept art interpretation, Unreal Engine, Unity, Maya, 3ds Max, Blender, ZBrush
Preferred skills
AAA title background art experience
Responsibilities
Create 3D models and textures for game areas, backgrounds, and objects; design precise background visuals based on concept art; configure shaders and materials to replicate realistic textures and lighting; optimize for real-time rendering and performance; collaborate with art directors and level designers to ensure harmony with gameplay and story.