在研剑来IP单机游戏-资深场景物件设计师
Core
Designing and producing high-quality scene assets and objects for a single-player game based on the 'Jian Lai' IP.
Role type
Senior Scene Object Designer
Builds
High-fidelity game scenes and assets for PC/console or mobile platforms
Domain
Game Development / 3D Art
Required skills
High-poly sculpting, 3D modeling, texturing, game performance optimization, asset quality control, technical execution
Preferred skills
PC/console development background, mobile game development experience, ancient Chinese style (Guofeng) production experience
Technologies
ZBrush, 3ds Max, Maya, Unreal Engine 5, Substance Painter, Substance Designer, Photoshop
Responsibilities
Produce scene assets ensuring quality; manage and review outsourced work; collaborate with programmers and technical artists on pipeline and technical solutions; define asset quality standards and guide external vendors; optimize game performance
Seniority
Senior, hands-on IC