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在研剑来IP单机游戏-资深场景物件设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and producing high-quality scene assets and objects for a single-player game based on the 'Jian Lai' IP.

Role type

Senior Scene Object Designer

Builds

High-fidelity game scenes and assets for PC/console or mobile platforms

Domain

Game Development / 3D Art

Required skills

High-poly sculpting, 3D modeling, texturing, game performance optimization, asset quality control, technical execution

Preferred skills

PC/console development background, mobile game development experience, ancient Chinese style (Guofeng) production experience

Technologies

ZBrush, 3ds Max, Maya, Unreal Engine 5, Substance Painter, Substance Designer, Photoshop

Responsibilities

Produce scene assets ensuring quality; manage and review outsourced work; collaborate with programmers and technical artists on pipeline and technical solutions; define asset quality standards and guide external vendors; optimize game performance

Seniority

Senior, hands-on IC

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