在研剑来IP单机游戏-资深特效设计师
Core
Design and produce core gameplay VFX for a single-player game based on the 'Jian Lai' IP, covering scenes, characters, monsters, and items.
Role type
Senior VFX Designer (UE5/Houdini)
Builds
Production-ready VFX for a single-player action RPG
Domain
Video Games / Real-time Rendering
Required skills
UE5 Niagara, Houdini (fluid simulation, rigid body destruction, particle solving), Substance Designer, Photoshop, multi-platform performance optimization, stylized and realistic art styles
Preferred skills
Houdini to UE5 pipeline experience, 3A shipped project experience
Technologies
Unreal Engine 5, Houdini, Niagara, Substance Designer, Photoshop
Responsibilities
Design and create VFX for gameplay, scenes, characters, monsters, and items; Optimize VFX for PC and console platforms; Collaborate with design, animation, and lighting teams to ensure style consistency.
Seniority
Senior, hands-on IC