元梦之星-资深3D场景设计师
Core
Designing and optimizing 3D scene models for a mobile game, ensuring high performance on mobile devices and adherence to project quality standards.
Role type
Senior 3D Scene Designer (Mobile Game)
Builds
3D scene assets and environments for a mobile game
Domain
Mobile Gaming / 3D Graphics
Required skills
3D scene modeling, mobile optimization, PBR texturing, stylized art, asset pipeline management, outsourcing coordination, UE engine, Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, AI tools for development
Preferred skills
Experience with full mobile game production cycles, strong artistic foundation, color theory, team leadership
Technologies
Unreal Engine, Maya, 3ds Max, ZBrush, Substance Painter, Photoshop
Responsibilities
Define development standards for 3D scene models; optimize technical solutions for mobile performance; collaborate with design and art teams to create and iterate scenes; manage asset distribution and oversee outsourcing teams; improve art development workflows.
Seniority
Senior, hands-on IC