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《三角洲行动》叙事策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and create narrative content, operator profiles, and core gameplay systems including monetization and level design for a tactical shooter game.

Role type

Narrative Designer (Game)

Builds

Game content including operators, seasons, and core gameplay loops

Domain

Video Games / Tactical Shooter

Required skills

Narrative design, world-building, system design, copywriting, user experience design

Preferred skills

Novel writing, screenwriting, film/TV analysis, strong visual aesthetics

Technologies

Game engines, content management systems

Responsibilities

Design operator profiles and seasonal narratives; define core systems like monetization and level gameplay; maintain content production pipelines; support marketing and operations with copy

Seniority

Mid-level, hands-on IC

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