魔方工作室-UE流程工具开发TA
Core
Develop art tool plugins and effect features within the Unreal Engine to enhance production efficiency and visual quality for game projects.
Role type
Senior IC Unreal Engine tooling and effects developer
Builds
Custom art tool plugins, effect systems, and optimized resource workflows for game development
Domain
Game development / Real-time rendering
Required skills
Unreal Engine development, C++ programming, Python scripting, rendering module expertise, performance profiling, graphics fundamentals (vectors, geometry, animation), editor tool development
Preferred skills
Aesthetic judgment, cross-functional collaboration with art teams
Technologies
Unreal Engine, C++, Python
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