Early Career - GPU Top Level Physical Design Engineer
Core
Design and manufacture next-generation, high-performance, power-efficient GPUs for Apple devices, implementing complete chip design from netlist to tapeout.
Role type
Senior IC physical design engineer (GPU top-level)
Builds
High-performance GPU chips for Apple products
Domain
Semiconductor / GPU architecture
Required skills
RTL understanding, physical design methodologies, place and route integration, hierarchical design, timing and physical convergence, IP integration, large subsystem design (>20M gates), high-frequency design (>1GHz), DFM, multi-Vt strategies, thermal management
Preferred skills
Floorplanning, clock and power distribution, global signal planning, I/O planning, physical design verification flows, GPU architecture knowledge
Technologies
Floorplanning tools, P&R flows, global timing verification tools, physical design verification flows
Responsibilities
Collaborate with frontend teams to understand RTL and drive physical aspects early in the design cycle; develop physical design guidelines and checklists; supervise progress and drive execution; act as the focal point for place and route integration at the top level; communicate physical design needs with cross-functional teams to achieve back-end design goals.
Seniority
Senior, hands-on IC