Senior Technical Animator - Freelance
Core
Design, develop, and maintain advanced runtime animation systems and character pipelines for high-quality game projects.
Role type
Senior Technical Animator (Game Development)
Builds
Robust character pipelines, runtime animation technology, and dynamic assets for game titles
Domain
Video Game Development (Action-RPG/Soulslike)
Deliverable
production ML models | product features
Required skills
Unreal Engine (Animation Blueprints, State Machines, Control Rig), Maya rigging and skinning, Python programming, Physics and Cloth asset implementation, technical animation research, pipeline optimization, C++ (plus), procedural animation (plus)
Preferred skills
Experience with Action-RPG or Soulslike games, C++ proficiency, procedural animation techniques
Responsibilities
Design and maintain complex animation systems; implement Physics and Cloth assets; create and maintain high-quality character and weapon rigs; modify Python-based rig definitions; collaborate with engineers to troubleshoot technical challenges; provide technical guidance to junior animators; document technical best practices; track progress and plan technical animation work
Seniority
Senior, hands-on IC