《逆战:未来》战斗策划(构筑)
Core
Design weapon talents and combat builds, create prototypes, and optimize gameplay for a PVE shooter game.
Role type
Combat systems designer (builds/talents)
Builds
Unique combat experiences and skill systems for PVE shooters
Domain
Gaming (FPS/PVE)
Required skills
Complex combat loop design, Talent/Build design, FPS game design, RPG build design, UE4, Prototyping, Combat balance tuning
Preferred skills
Benchmarking top-tier PVE shooters, Skill design, 3C quality improvement
Responsibilities
Design weapon talents and combat builds, Create prototypes and validate combat experiences, Tune combat balance and overall feel
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