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《逆战:未来》战斗策划(构筑)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design weapon talents and combat builds, create prototypes, and optimize gameplay for a PVE shooter game.

Role type

Combat systems designer (builds/talents)

Builds

Unique combat experiences and skill systems for PVE shooters

Domain

Gaming (FPS/PVE)

Required skills

Complex combat loop design, Talent/Build design, FPS game design, RPG build design, UE4, Prototyping, Combat balance tuning

Preferred skills

Benchmarking top-tier PVE shooters, Skill design, 3C quality improvement

Responsibilities

Design weapon talents and combat builds, Create prototypes and validate combat experiences, Tune combat balance and overall feel

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