Senior Systems Designer, Progression
Core
Designing high-level engagement systems, progression structures, and player goals for the Fortnite live-service ecosystem.
Role type
Principal Game Designer (engagement & progression)
Builds
Player engagement systems, quest structures, and progression frameworks for Fortnite
Domain
Interactive entertainment / Live-service gaming / Battle Royale
Deliverable
production ML models | product features
Required skills
10+ years game design experience, live-service multiplayer systems design, engagement content design, goal-based progression design, player empathy, understanding of Battle Royale mechanics, rapid iteration, cross-functional vision communication
Preferred skills
Deep knowledge of Fortnite ecosystem, BR genre expertise
Technologies
Fortnite engine, Unreal Engine
Responsibilities
Craft meaningful player goals and mastery mechanics, innovate engagement systems and progression structures, communicate design vision to cross-disciplinary teams, collaborate with product and marketing for ecosystem growth, drive iterative live design and rapid prototyping
Seniority
Principal, hands-on IC with strategic scope